The future of eSports and streaming is more than bright: + 70% growth expected in 2025

Already popular in many areas of the world, Italy is also getting closer and closer to the eSport sector. According to a report by Juniper Research , “e-sports”, together with streaming, are destined to grow exponentially in the next four years.

Up to 2025 in fact, it would be possible to touch peaks of + 70% as regards the economic value of these two sectors, which would pass d from the current 2.1 billion dollars up to over 3.6 billion dollars . At the same time, users interested in eSports would also grow: in fact from the current 800 million to over one billion people , most of whom reside in Asia ), who would also be much more inclined to subscribe for the various streaming services that broadcast the races live.

Progress for this sector also in Italy : Fabiana Dadone , current minister for youth policies, congratulated Valerio Romiti for winning the Starcraft 2 world championships in a live broadcast by the boy on Twitch and added that “eSports should be recognized, as happens abroad, even in Italy. Here they are still seen by many with some suspicion “, not without raising some controversy.

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